The Ninja Warriors Once Again Unlock Music Again
Bartz Klauser [one] (known every bit Batz in Terminal Fantasy: Fable of the Crystals, and Butz in Japan) is the primary protagonist of Terminal Fantasy V. A practiced-hearted traveler from the town of Lix, Bartz finds himself defenseless upwardly in the adventure while on a journeying with Boko, his chocobo. He soon becomes a Light Warrior, and learning of his greater importance to the world.
Bartz is easygoing, encouraging, and enjoys being helpful to people. These traits lead him to unwittingly join Lenna Charlotte Tycoon and Galuf Halm Baldesion on their journey, and get a Light Warrior himself. However, Bartz is also dim, and slow to selection up on sure things, something he is mocked for by the other characters. As a Calorie-free Warrior, Bartz uses numerous skills from the various jobs that he picks up from the crystal fragments.
Contents
- i History
- 1.1 Before Final Fantasy V
- 1.2 Final Fantasy V
- ii Characteristics
- two.one Appearance
- 2.2 Personality
- 2.3 Abilities
- 3 Gameplay
- 3.i Stats
- iv Musical themes
- 5 Other appearances
- 5.1 Non-Final Fantasy guest appearances
- 6 Trade
- seven Gallery
- 8 Etymology
- 9 Notes
- 9.1 Annotations
- 9.2 Citations
History [ ]
Before Final Fantasy Five [ ]
Bartz was born in to his father Dorgann Klauser, a Dawn Warrior from Galuf'south earth, and his mother Stella Klauser of the village of Lix. After the Dawn Warriors defeated Exdeath, Dorgann volunteered to stay backside in Bartz's globe to watch over the seal they had placed on him, every bit the warriors were unable to destroy Exdeath.[2]
When Bartz was a child, Dorgann would often get out to travel the world and fight monsters,[3] wishing to protect the crystals. Still, he wished that Stella never tell Bartz about the crystals, believing they were non "his burden to bear".[iv] Stella fell ill and died when Bartz was young, after which Bartz would travel with Dorgann. Bartz developed a fright of heights at a young age after an incident of playing hibernate-and-get-seek and most falling from a roof of a ii-story house.[3]
Iii years prior to the events of Last Fantasy V, Dorgann passed when Bartz was seventeen,[note i] and his dying wish was for Bartz to travel the world.[5] Along the mode, Bartz found Boko, who became Bartz'south steadfast companion, steed, and best friend.[6]
Last Fantasy Five [ ]
While Bartz was exploring the Tycoon expanse, a meteorite vicious from the heaven. At the impact site he establish Princess Lenna Charlotte Tycoon beingness attacked past goblins. After helping her, the two found an amnesiac onetime human being named Galuf Halm Baldesion in the meteorite's wreckage. With both Lenna and Galuf headed for the Air current Shrine, Bartz declined to join at commencement, choosing to continue wandering.[7] Boko prodded Bartz to help Galuf and Lenna, causing him to rescue them from goblins again after an earthquake. This time, he agreed to get them to the Wind Shrine safely, noting his father's dying wish that he travel and a subconscious feeling that "the wind is calling him", while Galuf teased that Bartz was merely attracted to Lenna.[5]
The earthquake opened a cave, through which the party saw a transport sailing without sails and came across a pirate hideout. At Galuf's suggestion, Bartz attempted to commandeer the commandeer the pirate ship owned by the captain Faris Scherwiz, though they were caught and imprisoned. Faris, having noted Lenna's pendant, had a change of middle and joined their quest, letting them to have the ship to the Air current Shrine.[eight] When the 4 reached the Air current Shrine, the wind crystal had already shattered, and the political party met King Alexander Highwind Tycoon. As the crystals imbued the iv with their essence, Bartz imbued with the essence of the wind crystal, the king declared the iv of them the new Light Warriors and implored them to salvage the other three crystals, after which they found the powers of legendary warriors stored within the air current crystal'due south fragments.[ix]
While staying at Zok'southward house in Tule in search of a key to the Torna Canal, Bartz awoke, wondering if his father would have wanted him on the quest involving the crystals, before Zok entrusted Bartz with the central.[iv] Bartz later discovered that Boko had tried to follow them, prompting him to follow and detect Boko in the care of the pirates' dr. in their hideout.[x] As their quest took them to the Ship Graveyard, Bartz and Galuf discovered that the pirate helm Faris was a adult female in disguise, though Bartz shrugged at the discovery and did non think of her whatsoever differently. At the graveyard's coastline, Siren hypnotized Bartz with a figure of his female parent, though Galuf saved them every bit he could remember the daughter Siren used to attempt and ensnare him.[xi] The party then reached the N Mountain and saved Hiryu, Lenna's wind drake; Bartz galked due to his fear of heights, just Galuf forced him onto the dragon anyhow.[12]
When Bartz and the party make it in Castle Walse, Lenna attempted to warn the rex of the water crystal'south impending destruction. Bartz attempted to resolve the debate before another meteorite roughshod nigh Walse Tower, and both the Walse soldiers and the Light Warriors headed at that place to investigate.[13] The warriors failed to stop the water crystal from shattering and sinking the tower, simply were rescued last minute by Syldra. After investigating the Walse Meteorite, Bartz institute a warp bespeak to Karnak, where the Calorie-free Warriors were imprisoned by the town baby-sit. In prison, Bartz met Cid Previa, the inventor of the crystal amplification machines, who had been locked upwardly for attempting to deactivate them upon realizing their damage to the crystals. The chancellor agreed to Cid'southward demand to release them to aid him salvage Queen Karnak,[14] trapped on the fire-powered ship, and while they saved the queen, they could not stop a possessed soldier from shattering the fire crystal.
Post-obit this, Cid became depressed, leading Bartz to search for Cid'southward grandson Mid Previa in the Library of the Ancients to bring Cid to his senses.[15] Afterwards Mid reunited with Cid, the two repaired the burn-powered ship and immune the Light Warriors to use it. Galuf, meanwhile, regained some memory afterwards seeing Mid and Cid'southward relationship, and informed them that he was a Dawn Warrior from some other globe who had arrived afterward sensing that Exdeath's seal was weakening.[sixteen] The fire-powered ship took the Lite Warriors as far as Crescent before sinking to the Catapult below, leading them stranded on the isle until they found a blackness chocobo, which Bartz could ride. The black chocobo allowed Bartz to visit his hometown of Lix, where he reminisced well-nigh his childhood, and met townspeople happy to see him and a bard who had taken residence in his erstwhile house.[3]
Upon returning to the Library of the Ancients, Cid and Mid were unfazed most the sunken burn down-powered ship, but directed the Low-cal Warriors to follow King Tycoon.[17] This led them to the underwater Catapult, where they plant an airship which Cid and Mid retooled to follow the King Tycoon to the floating Ronka Ruins in the sky. The warriors unwittingly destroyed the crystal's guardian earlier learning the rex was possessed and was attempting to destroy the crystal. Earlier they could exercise battle, Galuf'southward granddaughter Krile Mayer Baldesion, arrived on another meteorite, and cast a spell on Male monarch Tycoon, freeing him, simply not before the crystal was destroyed and Exdeath was released. As the king passed, he asked that Bartz protect his daughters, Lenna and Faris.[18]
Galuf, his memory fully restored, left for his own world with Krile on her meteorite; though Bartz insisted they join, Galuf forbade them every bit the meteorite would only allow a one-way trip. Withal, after Lenna and Faris talked amidst themselves and decided to follow Galuf, Bartz instantly agreed and described Galuf as "one of usa",[18] subsequently which the three worked with Cid and Mid to muster the adamantite assuasive them to teleport to Galuf'south globe. The three arrived on a deserted isle and were abducted past Exdeath, locked in Castle Exdeath until Galuf came to their rescue, halting his army's siege to do so.[19]
After their escape, the four fought Exdeath's lackey Gilgamesh on the Big Bridge, before the castle'due south barrier threw them to the continent of Gloceana. Bartz apologized for failing to help, causing Galuf to jokingly berate them before expressing gratitude,[twenty] later telling Bartz in Regole their actions had accidentally saved the ground forces from the barrier.[21] The Light Warriors roamed the continent until they reached a Moogle Hamlet, where the moogles communicated to one in Krile's sleeping accommodation in the Castle of Bal, causing Krile to pick them up on her air current drake.
The Light Warriors headed to Drakenvale in search of dragon grass to heal Krile's air current drake, Bartz confidently declaring they'd be the outset to head to Drakenvale and survive.[22] On the way, they passed through the town of Quelb and met Kelger Vlondette, another Dawn Warrior who challenged Bartz to a fight and used a lupine attack. Recalling a technique taught past his father Dorgann, Bartz intercepted it, impressing Kelger, every bit the ensuing discussion revealed that Dorgann was as well one of the Dawn Warriors.[2] The Calorie-free Warriors retrieved the dragon grass and were summoned past Sage Ghido,[23] though Exdeath sunk Ghido's isle, causing the party to instead travel to the armada led by Xezat Matias Surgate, the terminal Dawn Warrior. There, they helped destroy one of the barrier towers, Xezat sacrificing himself to practice so, forcing Bartz to knock Galuf unconscious to pull him away from the exploding tower.[24]
Using Xezat's submarine, the party plant Ghido'south cave and met the sage. Finding a turtle within, Bartz poked it until information technology spoke up, revealing itself to exist Sage Ghido, as the sage mocked Bartz and directed them to the Peachy Forest of Moore.[25] The Light Warriors entered the Guardian Tree within the cave, where Exdeath tricked the warriors into destroying the crystal seals by forcing them to attack the warriors. Exdeath took the crystal's power and attacked the warriors, Krile arriving to try to terminate them, but she fell to her magic too. Galuf fought Exdeath with his full strength, surviving for a long time before eventually dying and passing his ability onto Krile, making her a Light Warrior to take his place.[26] The new Calorie-free Warriors rushed Castle Exdeath, fought Gilgamesh one more than time just for Exdeath to banish him for incompetence. The Warriors confronted Exdeath, who taunted them for fighting him without fifty-fifty knowing his plans. After losing to the Light Warriors Exdeath shattered the crystals.[27]
The crystals shattering merged Bartz'south and Galuf'south earth into the complete earth, and the warriors found themselves dorsum at Castle Tycoon. The chancellor threw a grand ball for Lenna and Faris's return (whose true identity was that of the long-lost Princess Sarisa), and Krile and Bartz both ducked out. The two plant Boko, who Krile could communicate with, learning that Boko had not only healed but plant a married woman, Koko, who had eggs on the way.[28] Riding Boko, the two traveled west but fell into an antlion pit, where Faris rescued them, disgruntled they had left her behind. Upon finding Ghido in his cave, Ghido explained the worlds were split a thousand years ago to seal the power of the Void and that Exdeath had merged them to obtain the power once more. Exdeath emerged and fought them, Ghido property Exdeath off for some time, before Exdeath used the ability of the Void to swallow Castle Tycoon.[29]
Outside the cave, Ghido found the Library of the Ancients, where he saw scholars from the library and from Surgate Castle had the pages to consummate the Sealed Tome, which described 4 tablets that could be used to unlock the twelve legendary weapons that had been used to defeat Enuo, the start wielder of the Void, a k years ago.[xxx] Bartz, Krile, and Faris passed the Guardian Tree on their mode to the first tablet, wherein Krile mourned Galuf and Faris mourned Lenna, and Bartz vowed to ensure there were no more sacrifices.[31] After finding the first tablet in the Pyramid of Moore, they found Lenna possessed by Melusine, a demon from the Interdimensional Rift who was aligned with Exdeath. Lenna'due south wind drake Hiryu saved her, and after Melusine's defeat, the four Light Warriors were reunited. Yet, upon boarding their airship with the intent of finding the other tablets, Exdeath used the Void to consume Lix and many other towns, causing Bartz to wing into a rage and push the balloon to its limits, until the others calmed him.[32]
The Light Warriors collected the twelve legendary weapons, battling demons of the Rift sent to finish them on the way. Upon collecting them, they entered the Interdimensional Rift, fighting the remaining demons. Gilgamesh helped them defeat the final demon, Necrophobe, confessing he had wished to fight Bartz ane more fourth dimension mano-a-mano, before seemingly sacrificing himself confronting Necrophobe. Upon confronting Exdeath, Exdeath used the Void to consume the Calorie-free Warriors, though the spirits of the Dawn Warriors and King Tycoon aided them. Though the Void transformed Exdeath into Neo Exdeath, the Light Warriors prevailed.[33]
The crystals reformed, and the places taken by the Void were restored. Bartz returned to Lix to visit his parents' grave and later resumed his wandering lifestyle. A twelvemonth after, he reunited with the other Light Warriors at the Guardian Tree where they resolved to go along protecting the crystals as Light Warriors.[34]
Characteristics [ ]
Appearance [ ]
Bartz has a slim, muscular build. He has white hair in Yoshitaka Amano's artworks, with a tight-fitting shirt and trousers with diverse beads and sashes. In the Dissidia Last Fantasy series, this is his main appearance as his hair is pale dark-brown.
His sprite depicts him with brown hair, wearing a blueish tunic, white shirt and trousers, and sometimes a red cape. Bartz's eyes are gray or brown depending on the source. In sprite form, his eyes are bluish. Officially, he is the tallest of the playable party. When he takes on different jobs, his battle sprite changes appropriately. His freelance attire later on became one of his alternate costumes in Dissidia Terminal Fantasy and Dissidia 012.
Bartz's Dragoon resembles Kain Highwind's armor in Final Fantasy Four, while his Mystic Knight costume resembles the attire of Minwu from Terminal Fantasy II.
Personality [ ]
Bartz: The erstwhile guy's pretty dead prepare on getting in that location, too... All right. I'll go with you and personally come across to it that you get there safely!
Lenna: Oh! Really?
Bartz: Yeah! Yous know, information technology was my dad's dying wish that I go out and travel the earth... Plus, this fourth dimension, it feels similar—like the wind is calling me.
Bartz's crystal represents passion, the essence of wind.[ix] Bartz is a friendly, upbeat, confident, light-hearted traveler who is enthusiastic and quick to act without domicile for too long. He enjoys being helpful and brushes off whatsoever thanks in return, as seen both when he saves Lenna at the start of the adventure[5] and when he follows Galuf to his globe.[21] Bartz is supportive of his friends' needs, exemplified when he supports Faris' decision to go on her pirate demeanor when her true identity is revealed,[xi] and when he trusts Galuf to make his way dorsum solitary, describing him as a "tough old cuss".[35] Bartz is levelheaded to the point of existence facetious, remarking the others are "going overboard" after putting themselves in danger.[23] Some other of Bartz'south weaknesses is that he, in many conversations, comes across dim and slow to catch on, something that Sage Ghido mocks him for.[29]
Prior to the take chances, Bartz had no further ambitions than exploration as his father had wanted, leading to him initially rejecting Lenna's invitation to bring together her quest.[vii] It is his conscience (and Boko's prodding) that leads him to change his mind and join her and Galuf, before condign a Light Warrior.[5] Consequently, Bartz is forced to mature and form a greater sense of responsibility to the world.[iv] He goes on to face threats such equally Exdeath with petty hesitation, and is unfazed upon learning that his begetter was a Dawn Warrior.[ii] Exdeath'south apply of the Void to destroy Bartz's hometown enrages him, causing him to briefly go uncontrollably angry in a style not typical of him.[32]
Bartz oft expresses excitement through outlandish phrases, such as "creeping crawdads"[35] and "geez-oh-pete".[23] Though Bartz developed a fright of heights as a child,[3] he only briefly shows it when traveling to the N Mountain early in the hazard,[36] and never again as he has no problem riding airships or flying chocobos.
Abilities [ ]
As a Light Warrior, Bartz has access to all the jobs, learned from the the crystal fragments which shop powers of warriors of legend.[9] Admission to these powers allows Bartz and the other Light Warriors to mix them to combinations that adapt the current battle plan. Bartz subsequently acquired the twelve legendary weapons that had previously been used to defeat the warlock Enuo thou years agone.[29]
In the story of Final Fantasy V, Bartz uses a skill learned from his begetter Dorgann to counter Kelger'due south lupine attack, which Kelger notes as a rare ability.[2] Bartz likewise has skill with riding chocobos, both in his bail with Boko and ability to easily ride the blackness chocobo upon finding it in a forest.[37] Bartz is described every bit having "superhuman keyboard manipulation skill" upon learning the piano by playing it a few times.[38]
Gameplay [ ]
Bartz is the most available playable character, every bit he is in the party at all points in the game. He has the highest raw Forcefulness, which may benefit jobs such every bit Knight, Monk, or Gladiator. Existence the most available party member, it may also be beneficial to train him in healing jobs, such as White Mage, Blueish Mage, Red Mage, or the Chemist.
Bartz has the innate chemical element of wind, and therefore the Finisher power, sectional to the Gladiator job available in some versions of the game, will take this element.
Stats [ ]
Each playable character has slightly different base of operations attributes. These differences volition make characters perform slightly ameliorate at some jobs than others, although they are ultimately negligible, as equipment and abilities are of college importance. If choosing to base jobs on characters' innate stats, however, Bartz has the highest raw Strength and lowest raw Magic, and thus may conform physical jobs more than.
Forcefulness | Agility | Stamina | Magic | |
---|---|---|---|---|
Base | 28 | 25 | 27 | 25 |
Highest[note two] | 54 | 41 | 53 | 58[annotation 3] |
Musical themes [ ]
"Habitation, Sweet Domicile" from "Final Fantasy V"
Bartz's theme is generally considered to be "Dwelling house Sweet Domicile", which plays in his hometown of Lix. "Four Hearts" is the track representing Bartz in the "5th Ceremony Special Medley" from Final Fantasy Tape Keeper.
Other appearances [ ]
Bartz has made appearances in the following games in the Final Fantasy series:
- Concluding Fantasy IV: The After Years as a mention by another character.
- Final Fantasy: Legend of the Crystals as a main character.
- Final Fantasy VIII every bit a mention by another character.
- Final Fantasy Xiv equally a minion and Triple Triad bill of fare.
- Dissidia Concluding Fantasy as a playable character.
- Dissidia 012 Last Fantasy every bit a playable character.
- Dissidia Final Fantasy NT every bit a playable character.
- Dissidia Final Fantasy Opera Omnia as a playable character.
- Theatrhythm Final Fantasy equally a playable character.
- Theatrhythm Terminal Fantasy Curtain Call as a playable character.
- Theatrhythm Final Fantasy All-Star Carnival as a playable character.
- Pictlogica Final Fantasy as a playable graphic symbol.
- Concluding Fantasy Airborne Brigade as summonable Fable.
- Concluding Fantasy Artniks as a series of cards.
- Final Fantasy All the Bravest equally a playable grapheme.
- Concluding Fantasy Record Keeper every bit a playable character.
- Final Fantasy Explorers as a Trance.
- Final Fantasy Earth Wide Words.
- Final Fantasy Brave Exvius as a summonable vision.
- World of Last Fantasy as a summonable Champion.
- Final Fantasy Trading Card Game as a series of cards.
- Triple Triad as a card.
Not-Final Fantasy invitee appearances [ ]
Bartz has made fundamental guest appearances in the following non-Final Fantasy games:
- Puzzle & Dragons every bit a playable character.
- Monster Strike as a playable character.
- Yo-kai Watch: Wibble Wobble as a playable character.
Merchandise [ ]
In 1999, Kotobukiya released a pocket-size diorama with a scene of Bart and Boko in a forest as office of the Common cold Bandage Drove.
In 2017, Foursquare Enix released a figurine of Bartz equally part of Volume two of their Trading Arts Mini line.
In May 2018, Square Enix released a silver Bartz pendant with a blue gem as part of the Final Fantasy 30th Anniversary campaign. The reverse side simply reads "Terminal Fantasy" with a etching of a crystal. Bartz is depicted in his Dissidia Final Fantasy advent, and is released alongside pendants of the other Last Fantasy protagonists.
Gallery [ ]
- Chibi job artwork
- Artwork
- Other
Etymology [ ]
Bartz is the pet name for Bartolomäus, the German course of Bartholomew.
Bartholomew is a Hebrew proper noun that means "son of Talmay". Talmay is a Hebrew name meaning "he of many furrows", or one who owns large tracts of land.Klauser is a German language family proper name derived from the medieval given proper name Klaus, brusk for Niklaus or Nicholaus, which means "people's victory".
Bartz is an alternate Latinization of バッツ (Battsu), which was originally envisioned to be Latinized as "Butz", but was likely changed by the localization squad to avoid being mispronounced as "butts". The Latinization "Butz" can exist seen as early on as the 1992 Japanese official strategy guide, and since so more prominently in Last Fantasy Fine art Museum Trading Card Collection and Japanese versions of Dissidia titles. In the English version of Final Fantasy: Fable of the Crystals, he is referred to as "Batz", some other transliteration of his Japanese name.
Butz is an existing German surname that emerged in medieval times equally one of the notable families in Austria.
In the trailer for the 2013 iOS port of Final Fantasy V, both the Japanese and international names are shown for Bartz: "Bartz" is shown in the in-game cutscenes and battle shots, while "Butz" appears in the part where the playable characters are presented.
In Japanese, Batsu means "penalization". It is possible that Foursquare Enix chose the proper noun as a reference to "Crime and Penalty" (Tsumi to Batsu in Japanese), though no character named Tsumi appears in the game.
Notes [ ]
Annotations [ ]
- ↑ Dorgann passed away three years prior to the events of Final Fantasy V,[2] during which Bartz was twenty,[1] making Bartz seventeen at the time of Dorgann'due south passing.
- ↑ The highest stats are obtained past mastering the job with the highest of that stat modifier. Monk has the highest Strength and Stamina modifier, Thief has the highest Agility modifier, and Summoner has the highest Magic modifier.
- ↑ In versions with the Oracle job, Oracle instead has a higher modifier, putting Bartz'due south max Magic stat at 61.
Citations [ ]
- ↑ one.0 1.1 1.2 1.three 1.4 1.5 Terminal Fantasy Ultimania Archive Book ane, p. 206
- ↑ 2.0 two.1 two.2 ii.3 2.four Final Fantasy V Advance script § "Quelb"
- ↑ 3.0 three.1 3.two iii.3 Concluding Fantasy 5 Accelerate script § "Lix optional dialogue"
- ↑ iv.0 4.ane 4.2 Terminal Fantasy V Accelerate script § "Tule (after Air current Shrine)"
- ↑ 5.0 5.1 v.2 5.3 Final Fantasy Five Advance script § "World map"
- ↑ Last Fantasy V Advance script § "Castle Tycoon"
- ↑ vii.0 7.1 Final Fantasy Five Accelerate script § "Tycoon Meteorite"
- ↑ Last Fantasy V Accelerate script § "Pirates' Hideout"
- ↑ 9.0 9.one 9.ii Terminal Fantasy V Advance script § "Air current Shrine"
- ↑ Concluding Fantasy Five Advance script § "Pirates' Hideout optional dialogue"
- ↑ 11.0 11.one Final Fantasy V Advance script § "Ship Graveyard"
- ↑ Concluding Fantasy V Advance script § "North Mountain"
- ↑ Terminal Fantasy Five Advance script § "Castle Walse"
- ↑ Terminal Fantasy 5 Accelerate script § "Karnak Castle"
- ↑ Concluding Fantasy 5 Advance script § "Library of the Ancients"
- ↑ Concluding Fantasy V Advance script § "Fire-Powered Ship (after Library of the Ancients)"
- ↑ Final Fantasy Five Accelerate script § "Library of the Ancients (afterwards Crescent)"
- ↑ xviii.0 18.1 Terminal Fantasy Five Advance script § "Ronka Ruins"
- ↑ Concluding Fantasy V Accelerate script § "Castle Exdeath"
- ↑ Final Fantasy V Advance script § "Gloceana"
- ↑ 21.0 21.1 Final Fantasy V Advance script § "Regole"
- ↑ Final Fantasy V Advance script § "Castle of Bal"
- ↑ 23.0 23.1 23.2 Final Fantasy Five Advance script § "Castle of Bal (after Drakenvale)"
- ↑ Final Fantasy 5 Advance script § "Barrier Tower"
- ↑ Final Fantasy Five Advance script § "Ghido'south Cave"
- ↑ Final Fantasy Five Advance script § "Groovy Forest of Moore"
- ↑ Final Fantasy Five Advance script § "Castle Exdeath (later on Moore)"
- ↑ Final Fantasy 5 Accelerate script § "Pirate'southward Hideout 2"
- ↑ 29.0 29.one 29.ii Final Fantasy V Advance script § "Ghido's Cave ii"
- ↑ Final Fantasy V Advance script § "Library of the Ancients 2"
- ↑ Final Fantasy V Advance script § "Guardian Tree"
- ↑ 32.0 32.1 Last Fantasy Five Advance script § "Airship"
- ↑ Final Fantasy Five Advance script § "Interdimensional Rift"
- ↑ Final Fantasy 5 Advance script § "Concluding scene"
- ↑ 35.0 35.i Final Fantasy V Advance script § "Catapult"
- ↑ Last Fantasy V Advance script § "North Mountain"
- ↑ Last Fantasy 5 Advance script § "Black Chocobo Forest"
- ↑ Last Fantasy 5 Accelerate script § "Notifications"
Source: https://finalfantasy.fandom.com/wiki/Bartz_Klauser
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